Magic Legends Monetization Model – Just How Bad Is it? Full Walk Through



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16 thoughts on “Magic Legends Monetization Model – Just How Bad Is it? Full Walk Through”

  1. I'm genuinely amazed by the game. Somehow, the monetization is worse than any Korean P2W MMOs I've played in the past. I never thought I'd see the day.
    Great video though, thanks! 😀 it was well structured and informative.

    Reply
  2. Load this up, because it was tagged with ARPG, which I guess it is?

    Played for maybe 30 minutes and uninstalled. The experience was not enjoyable and I had no feeling of motivation to keep playing and progressing. The random spells popping up as you use them was goofy and can take a lot of time to memorize the graphical icons to know what they are quickly…

    For the content I played, you can just spam everything and do fine, but if they actually make difficult content then I can see it being quite annoying.

    Also the movement felt clunky, and Necromancer (what I played) had minions with HORRID AI, like beyond useless and borderline unplayable. Your minions run around in circles and only attack if you're super lucky.

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  3. the model is awful, and it's janky af with mouse and keyboard, but if I just feel like kicking my feet back and mindlessly button mashing on a controller when I have nothing else better to do, it's kind of fun. I feel like it's going to basically be DOA because perfectworld is a pos company, but yeah.

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